First of all: don't forget to write your suggestions for the conclusion of the glorious adventures of clan Takeda. I won't be able to play the game for a couple more days, so you have that long to get your voice heard and possibly change history
of an imaginary world in a let's play series hardly anyone knows about forever! Regular entries will resume this weekend or early next week, but here's a bit of filler to distract you in the meantime and, more importantly, to make up for the complete lack of content last month. Also: the ending of Shogun will be rushed, I'm thinking no more than four entries, so there's that. Incidentally, I already have a game picked for the next series, and since it wasn't
spoiled in the comments on
another blog I'm sure it will be a pleasant surprise for everybody.
Anyway, one of the reasons the unexpected hiatus took so long is that Shogun is a game that requires rather long stretches of time to play, and those are rare in the busiest month of the term. Small windows of free time mean small games, and my distraction of choice in these cases (quite a popular one, or so I gather), despite its remarkably simple rectangular graphical style and elementary gameplay mechanics, still manages to take hours of
procrastination deserved time of rest in small, blocky pieces. And today I decided to show off a bit of it.